Entries tagged - "lowering"
- How REX Finished The LLVM 21 GPU Benchmark Suite Apr 30, 2026
- How REX Removed Process-Exit Offload Teardown From Generated GPU Programs Apr 29, 2026
- How REX Separated GPU-Total From Wall-Clock Noise In pathfinder And srad Apr 28, 2026
- How REX Recovered b+tree Read-Only Loads With __ldg Apr 27, 2026
- How REX Kept b+tree Launch Geometry Fair Apr 26, 2026
- How REX Completed Direct __tgt_target_kernel Lowering And Repaired The Device ABI Apr 25, 2026
- How REX Made Literal Scalar Target Parameters Match The Modern OpenMP Launch ABI Apr 24, 2026
- How REX Handles Launch Geometry Fairly: What It May Optimize And What It Must Preserve Apr 23, 2026
- How REX Replaced the Old XOMP Scheduler Path With Direct Grid-Stride GPU Lowering Apr 22, 2026
- How REX Expands `declare mapper` Clauses Into Dynamic Runtime Map Entries Apr 9, 2026
- How REX Packs Literal Target Parameters For GPU Kernels Apr 8, 2026
- How REX Lowers `target`, `target teams`, and `target parallel` Through The SPMD Path Apr 7, 2026
- How REX Lowers Target Loops Into Direct GPU Kernels Apr 6, 2026
- How REX Proves Lowered OpenMP Semantics With CPU Equivalence Tests Apr 1, 2026
- How REX Tests GPU Lowering Invariants With Reduced Rodinia Cases Mar 31, 2026
- How REX Organizes Generated Host, Device, and Helper Files Mar 30, 2026
- How REX Lowers `target data` Regions and Multi-Kernel Lifetimes Mar 29, 2026
- How REX Builds `__tgt_kernel_arguments` and Runtime Map Arrays Mar 28, 2026
- How REX Builds the GPU Host Launch Block Mar 26, 2026
- How REX Outlines Device Kernels Mar 25, 2026
- How REX Dispatches GPU Offloading Constructs Mar 24, 2026