Entries tagged - "llvm"
- What Changed When REX Was Re-Evaluated Against LLVM 22 May 1, 2026
- How REX Finished The LLVM 21 GPU Benchmark Suite Apr 30, 2026
- How REX Separated GPU-Total From Wall-Clock Noise In pathfinder And srad Apr 28, 2026
- How REX Recovered b+tree Read-Only Loads With __ldg Apr 27, 2026
- How REX Kept b+tree Launch Geometry Fair Apr 26, 2026
- How REX Completed Direct __tgt_target_kernel Lowering And Repaired The Device ABI Apr 25, 2026
- How REX Made Literal Scalar Target Parameters Match The Modern OpenMP Launch ABI Apr 24, 2026
- How REX Handles Launch Geometry Fairly: What It May Optimize And What It Must Preserve Apr 23, 2026
- How REX Replaced the Old XOMP Scheduler Path With Direct Grid-Stride GPU Lowering Apr 22, 2026
- How REX Fixed the Early `nn` GPU Regression By Moving Offload Initialization Out Of The Timed Path Apr 21, 2026
- How REX Builds Native LLVM And Generated Variants For Side-By-Side GPU Benchmarking Apr 20, 2026
- Why REX Treats GPU Benchmark Results As An Investigation Surface, Not A Scoreboard Apr 19, 2026
- Why REX's GPU Benchmark Layer Must Not Become A Catch-All Test Suite Apr 18, 2026
- What Only Real GPU Benchmarks Still Catch In REX Apr 17, 2026
- How REX Validates Benchmark Correctness Without Trusting Naive Diffs Apr 16, 2026
- How REX Makes Fair GPU Offloading Comparisons Against Native LLVM Apr 15, 2026
- Surviving LLVM Offload ABI Drift in REX Mar 19, 2026