<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Cmake on ./Code</title><link>https://blog.ouankou.com/tags/cmake/</link><description>Recent content in Cmake on ./Code</description><generator>Hugo</generator><language>en-US</language><copyright>© Anjia Wang</copyright><lastBuildDate>Fri, 05 Jun 2026 10:07:03 -0700</lastBuildDate><atom:link href="https://blog.ouankou.com/tags/cmake/index.xml" rel="self" type="application/rss+xml"/><item><title>How REX Cut Build Time With Private Precompiled Headers</title><link>https://blog.ouankou.com/2026/06/04/how-rex-cut-build-time-with-private-precompiled-headers/</link><pubDate>Thu, 04 Jun 2026 00:00:00 +0000</pubDate><guid>https://blog.ouankou.com/2026/06/04/how-rex-cut-build-time-with-private-precompiled-headers/</guid><description>&lt;p&gt;Compiler projects spend a lot of time compiling themselves.&lt;/p&gt;
&lt;p&gt;That sounds obvious, but it becomes painfully concrete in REX. The project is a source-to-source compiler built around Sage IR, generated ROSETTA headers, a Clang frontend, a Flang frontend, OpenMP parsing, unparsing, midend analysis, and a large test suite. Many translation units include the same heavy internal headers. Every clean build asks the compiler to parse those headers again and again.&lt;/p&gt;</description></item></channel></rss>